Lesson 03
Plotting and Sketching in R³
Algebra tells you what a line or a plane is; a sketch tells you what it looks like. This lesson is about translating equations into accurate three-dimensional drawings — and reading a drawing back into an equation — using one consistent, shared convention for how the axes sit on the page.
By the end of this lesson
- Draw and label a consistent set of three-dimensional coordinate axes.
- Plot a point in R³ using its shadow on the \(xy\)-plane.
- Sketch a plane using its three intercepts.
- Recognise and sketch a plane that is missing one variable.
Section 1
Setting up the axes
Before drawing anything, we fix a convention, so that every sketch in this course looks the same and can be read the same way: the \(z\)-axis points straight up, the \(x\)-axis points down and toward the viewer, and the \(y\)-axis points to the right. Together the \(x\)- and \(y\)-axes form the \(xy\)-plane — the “floor” that the \(z\)-axis rises out of.
That convention is a right-handed frame, and it is worth knowing the test: point the fingers of your right hand along the positive \(x\)-axis, curl them toward the positive \(y\)-axis, and your thumb points along positive \(z\). It matters because the cross product obeys the same rule. Draw a left-handed frame by accident and every normal vector you compute points into the page when it should point out of it, so every picture you draw afterwards disagrees with your algebra.
Section 2
Plotting a point in R³
To plot a point like \(P(2,3,4)\), walk out along each axis in turn: \(2\) units along \(x\), then \(3\) units parallel to \(y\), then \(4\) units straight up parallel to \(z\). Marking the point directly below \(P\) on the \(xy\)-plane — its shadow — makes the sketch far easier to read, since it shows exactly where \(P\) sits relative to the floor of the picture.
The three signs of the coordinates also tell you immediately which of the eight octants the point lies in. For \(P(2,3,4)\) all three coordinates are positive, so \(P\) lies in the octant where \(x>0,\ y>0,\ z>0\). A negative coordinate simply reverses one of the three walks: \((3,-2,4)\) means forward, left, and up.
Section 3
Sketching a plane from its intercepts
The fastest way to sketch a plane \(Ax + By + Cz + D = 0\) — with \(A,B,C,D\) all non-zero — is to find where it crosses each axis. Setting \(y = z = 0\) gives the \(x\)-intercept, setting \(x = z = 0\) gives the \(y\)-intercept, and setting \(x = y = 0\) gives the \(z\)-intercept. Plotting those three points and joining them with straight edges gives a triangular sketch: the visible corner of the plane.
Dividing the equation through by \(-D\) puts it in intercept form (3.1), where \(a,\,b,\,c\) are exactly the three intercepts — a useful check that they were computed correctly. The triangle is only a window onto the plane, which carries on past all three edges for ever; say so in your answer.
Section 4
Planes missing a variable
When one variable is missing from a plane’s equation — for example \(2x + 5y = 10\), with no \(z\) term — that variable is completely unrestricted, and the plane runs parallel to its axis. Here \(z\) can take any value at all, so the plane stretches infinitely up and down, parallel to the \(z\)-axis.
To sketch this kind of plane, first draw the line \(2x + 5y = 10\) in the \(xy\)-plane using its two intercepts, then extend that line straight upward and downward to show the plane sweeping parallel to the missing axis. That ground line is the plane’s trace, and two traces are usually enough to place a plane convincingly when there is no intercept triangle to draw.
Practice
Worked examples
Sketch the plane \(4x + 3y + 2z - 12 = 0\) using its intercepts.
- Set \(y = z = 0\): \(4x = 12\), so \(x = 3\) — the \(x\)-intercept is \((3,0,0)\).
- Set \(x = z = 0\): \(3y = 12\), so \(y = 4\) — the \(y\)-intercept is \((0,4,0)\).
- Set \(x = y = 0\): \(2z = 12\), so \(z = 6\) — the \(z\)-intercept is \((0,0,6)\).
Describe and sketch the plane \(x - 2z = 6\). Explain why it has only two intercepts, not three.
- Notice that \(y\) is missing from the equation, so \(y\) is unrestricted — the plane runs parallel to the \(y\)-axis.
- Set \(z = 0\): \(x = 6\), giving the \(x\)-intercept \((6,0,0)\). Set \(x = 0\): \(-2z = 6\), so \(z = -3\), giving the \(z\)-intercept \((0,0,-3)\).
- There is no \(y\)-intercept, because setting \(x = z = 0\) gives \(0 = 6\), which is never true. The plane never crosses the \(y\)-axis, which is exactly what running parallel to it means.
Watch out
Common mistakes
- Forgetting to mark the point’s shadow on the \(xy\)-plane when plotting in R³, which leaves the sketch hard to read. Always drop a dashed line to the \(xy\)-plane and mark the shadow point — it anchors the picture and makes the depth clear.
- Assuming every plane has exactly three intercepts. A plane missing a variable is parallel to that variable’s axis and has only two. Check for a missing term before hunting for a third intercept that does not exist — and when \(D = 0\), all three collapse to the origin and you should sketch traces instead.